#include<stdio.h>
#include<stdlib.h>
#include<string.h>

struct Player{
    char name[64];
    int level;
    int exp;
}

// 初始化游戏
typedef INIT_GAME(void **player, char * name);

// 副本战斗
typedef FIGHT_GAME(void * player, int gameDiff);

// 查看玩家信息
typedef PRINT_GAME(void ** player);

// 离开游戏
typedef EXIT_GAME(void * player);


